Feeds

Havok ships physics-on-GPU coding tool

Adds character-environment interaction too

Secure remote control for conventional and virtual desktops

Havok, one of the two companies currently driving in-game physics acceleration, has launched the latest version of its game development middleware. Havok 4.0 rolls in the company's code that links physics-based visual effects to a host computer's graphics engine.

The Havok FX API, part of Havok 4.0, allows game developers to program complex interactions and have the fiendish calculations offloaded onto the GPU. Joining it is Havok Behaviour, which allows characters' actions to be modified by the virtual world they inhabit. Think of it as way to make it easier to have models automatically duck under obstacles and to react to, say, bricks falling from a rocket-demolished wall.

The movement of the bricks themselves are just the sort of thing Havok FX makes possible - or rather makes possible without restraining frame rates to unacceptable levels. ATI and Nvidia have both dashed to back Havok, which they hope will encourage gamers not only to keep buying the latest GPUs but also to install more than one of them.

Havok's advantage over a rival game-physics system from Ageia is that the technology is incorporated into its cross-platform software, which also targets the PlayStation 3, Xbox 360 and (soon) Nintendo Wii. That may make it more attractive to developers looking to offer games across multiple machines.

Havok said it expects the first titles to use its new technology to come to market in the autumn/winter timeframe. ®

Related review

Ageia PhysX physics accelerator chip

The essential guide to IT transformation

More from The Register

next story
Apple's iWatch? They cannae do it ... they don't have the POWER
Analyst predicts fanbois will have to wait until next year
Barnes & Noble: Swallow a Samsung Nook tablet, please ... pretty please
Novelslab finally on sale with ($199 - $20) price tag
Apple to build WORLD'S BIGGEST iStore in Dubai
It's not the size of your shiny-shiny...
Just in case? Unverified 'supersize me' iPhone 6 pics in sneak leak peek
Is bigger necessarily better for the fruity firm's flagship phone?
Steve Jobs had BETTER BALLS than Atari, says Apple mouse designer
Xerox? Pff, not even in the same league as His Jobsiness
Apple analyst: fruity firm set to shift 75 million iPhones
We'll have some of whatever he's having please
TV transport tech, part 1: From server to sofa at the touch of a button
You won't believe how much goes into today's telly tech
The agony and ecstasy of SteamOS: WHERE ARE MY GAMES?
And yes it does need a fat HDD (or SSD, it's cool with either)
prev story

Whitepapers

Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
7 Elements of Radically Simple OS Migration
Avoid the typical headaches of OS migration during your next project by learning about 7 elements of radically simple OS migration.
BYOD's dark side: Data protection
An endpoint data protection solution that adds value to the user and the organization so it can protect itself from data loss as well as leverage corporate data.
Consolidation: The Foundation for IT Business Transformation
In this whitepaper learn how effective consolidation of IT and business resources can enable multiple, meaningful business benefits.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?