Feeds

Sony licenses VIA tech for PSP

Signs up S3TC

  • alert
  • submit to reddit

Sony has licensed VIA subsidiary S3 Graphics' S3TC texture compression algorithm for use in the PlayStation Portable (PSP), the two companies announced this week.

Texture compression essentially allows a 3D graphics engine to display crisper, more detailed scenes and models without swamping the system's bandwidth.

The technique has been around for some time - S3 launched S3TC back in 1999 before it was acquired by VIA. S3TC was quickly challenged by one-time king of 3D graphics market, 3dfx, which released an open source texture compression algorithm. Nintendo licensed S3TC for GameCube. Today, it's supported by Nvidia's GeForce 6800 series.

Texture compression has been added to DirectX and other popular 3D graphics frameworks, and there can be few graphics engines and chips that don't use texture compression of one form or another. ®

Related stories

Nvidia rolls out GeForce 6800
Bitboys offers next-gen mobile 3D chips
Nintendo selects S3 texture comp. for next-gen console
3dfx to take on S3 texture comp. in open source move
S3 unveils Voodoo-zapping Savage4

Whitepapers

Why and how to choose the right cloud vendor
The benefits of cloud-based storage in your processes. Eliminate onsite, disk-based backup and archiving in favor of cloud-based data protection.
Getting started with customer-focused identity management
Learn why identity is a fundamental requirement to digital growth, and how without it there is no way to identify and engage customers in a meaningful way.
10 threats to successful enterprise endpoint backup
10 threats to a successful backup including issues with BYOD, slow backups and ineffective security.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?
The hidden costs of self-signed SSL certificates
Exploring the true TCO for self-signed SSL certificates, including a side-by-side comparison of a self-signed architecture versus working with a third-party SSL vendor.