Feeds

ATI preps Radeon 9550, 9550 SE

Low-end DirectX 9.0 performers

  • alert
  • submit to reddit

ATI is preparing a low-end to mid-range DirectX 9.0 parts, the Radeon 9550 and 9550 SE, according to a number of Chinese websites, one of which even has pics of the part.

HardSpell supplies a series of snaps of the chip mounted on an add-in card. According to the site, the 9550 is an under-clocked version of the Radeon 9600, running at 250MHz rather than 325MHz. Both chips support up to 128MB of 400MHz DDR graphics memory accessed via a 128-bit bus.

The new part sits under the 9600 but above ATI's low-end Radeon 9600 SE, which offers the same core clock speed as the 9600 and also supports 128MB of 400MHz DDR, but provides a memory bus only half the width of the 9600. According to HardSpell, ATI will also offer a 64-bit memory bus version of the 9550, the 9550 SE.

At the top end of the 9600 family, the Radeon 9600 Pro takes the clock speed to 400MHz and the memory support to 256MB of 600MHz graphics RAM, while the 9600 XT is essentially a 9600 Pro clocked to 500MHz.

The two new offerings are expected to be announced next month. Prices will range from $70 to $85, GZ Easy.com says. ®

Whitepapers

Forging a new future with identity relationship management
Learn about ForgeRock's next generation IRM platform and how it is designed to empower CEOS's and enterprises to engage with consumers.
Cloud and hybrid-cloud data protection for VMware
Learn how quick and easy it is to configure backups and perform restores for VMware environments.
Three 1TB solid state scorchers up for grabs
Big SSDs can be expensive but think big and think free because you could be the lucky winner of one of three 1TB Samsung SSD 840 EVO drives that we’re giving away worth over £300 apiece.
Reg Reader Research: SaaS based Email and Office Productivity Tools
Read this Reg reader report which provides advice and guidance for SMBs towards the use of SaaS based email and Office productivity tools.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.