Feeds

Sony ponders PlayStation Portable spec change

Listening to developers?

  • alert
  • submit to reddit

A presentation from the SCEE Technology Group has revealed further details of how the PlayStation Portable will work, but developers claim that Sony is considering changing the spec of the device to add more memory.

The presentation gave developers an introduction to the PSP concept and hardware, explaining the specifications and inner workings of the system to prospective game creators.

However, the apparently "final" spec of the PSP, as announced earlier this year, may now be in question, with development sources in teams working on early software for the handheld device indicating that Sony may be planning to increase the amount of memory in the system.

While the PSP compares very favourably to the PS2 in terms of processing and graphics power, several developers have expressed worries over the system's 8MB of main system RAM - only a quarter of that available to PS2 games. Now it appears that Sony may be considering addressing their concerns by adding extra RAM to the PSP specification.

"The PSP is a much more impressive console than we'd expected, but the amount of RAM is definitely causing us headaches, even in these early planning stages," one developer working on a project at a large Japanese studio explained. "If they don't change the amount, I'm sure we'll find ways around it - by streaming more data off the disc maybe - there are always other ways to try. But it would definitely make developing much easier if there were just a few more megabytes available."

If a decision has not yet been made about the amount of RAM the device will have, this could help to explain why developers have not yet seen physical development kits for the PSP - and even large studios which generally get preferred treatment from Sony are left working with PC emulation kits.

"The emulation stuff is fine for basic tool and engine development," according to a source at a UK development studio, "since the whole system is based on standard libraries and our access to the underlying hardware is restricted. It's tougher on the designers though - it's quite a challenge designing games for hardware you've never seen."

Sony has apparently given no date to developers regarding when they can expect to see PSP hardware, but development on early titles is already well underway at several studios using the PC emulation kits. The first public showing of the PSP is set for May of next year, at the E3 trade show in Los Angeles.

Copyright © 2003, GamesIndustry.biz

Whitepapers

Why cloud backup?
Combining the latest advancements in disk-based backup with secure, integrated, cloud technologies offer organizations fast and assured recovery of their critical enterprise data.
Forging a new future with identity relationship management
Learn about ForgeRock's next generation IRM platform and how it is designed to empower CEOS's and enterprises to engage with consumers.
5 critical considerations for enterprise cloud backup
Key considerations when evaluating cloud backup solutions to ensure adequate protection security and availability of enterprise data.
Reg Reader Research: SaaS based Email and Office Productivity Tools
Read this Reg reader report which provides advice and guidance for SMBs towards the use of SaaS based email and Office productivity tools.
Beginner's guide to SSL certificates
De-mystify the technology involved and give you the information you need to make the best decision when considering your online security options.