Feeds

Double DDR technology gets shown off

Beat those bottleneck blues

  • alert
  • submit to reddit

Intel Developer Forum Kentron Technologies plans to demo its QBM (Quad Band Memory) technology at IDF. It reckons the technology doubles the data transfer rate between the processor and main memory, by doubling the bandwidth available.

The company says that any application that suffers from a memory bottleneck would benefit from its technology, from network servers to consumer wireless applications.

So what is it, and how does it work? Basically, they've strapped two DDR SDRAM devices together and run them a quarter of a cycle apart. One is synchronised with the processor clock, and the other a quarter of a cycle later.

The nifty part is getting all the data through the bus, which they do with a field effect transistor (FET) which operates like a switch to pack data from both banks along the bus.

The effect? Four bits of data per clock cycle, double what you get out of a normal DDR device. Can we call it DDDR, or is that getting silly. ®

Whitepapers

Providing a secure and efficient Helpdesk
A single remote control platform for user support is be key to providing an efficient helpdesk. Retain full control over the way in which screen and keystroke data is transmitted.
Saudi Petroleum chooses Tegile storage solution
A storage solution that addresses company growth and performance for business-critical applications of caseware archive and search along with other key operational systems.
Security and trust: The backbone of doing business over the internet
Explores the current state of website security and the contributions Symantec is making to help organizations protect critical data and build trust with customers.
Reg Reader Research: SaaS based Email and Office Productivity Tools
Read this Reg reader report which provides advice and guidance for SMBs towards the use of SaaS based email and Office productivity tools.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.