Feeds

Nvidia's Virtual AGP design…

...will beat competition to market with boards

  • alert
  • submit to reddit

The essential guide to IT transformation

Virtual AGP design is also one of the many features that have emerged from Nvidia’s laboratories. This is one of the basic proofs that this company wants to have its fingers in all categories, from the lowest to the highest. Virtual AGP is designed for older computer systems without any AGP slot. Specially targeted machines are the many i810 mainboards which do not provide any AGP slots. The i810 chipset just has integrated VGA, with practically no 3D features, as well as many PCI, slots which means that there's no AGP 3D gaming power available. Besides this, for many i810 and i810e mainboards on market this will be a very useful feature, particularly for Socket 7 which doesn't have an AGP port. The solution for this problem is a patent from Nvidia called “Virtual AGP”. It provides high performance AGP style graphical options for Non AGP slot systems. It's based on unique NVIDIA texture management technology – Virtual AGP. Believe it or not, it provides AGP style texturing in standard PCI slot. The benefits from this technology will mainly be AGP functionality on the PCI bus followed with better performance and higher resolutions. Products based on it will enable very large texture memory support on all systems. It will provide full speed DVD decode with no increased CPU utilisation. One cool thing for Graphiczilla is that it currently doesn't have any competition in the market with similar solutions and it's much more affordable to upgrade, than to buy a new AGP based system and card. Nvidia's close partners will offer two basic models of this cards: a TNT2 M64 PRO based VAGP card with 64-bit 133Mhz chip with 166 Mhz memory clock and with 16 and 32 MB of display buffer and a more powerful TNT2 PRO based VAG-P card with a 128-bit, 143Mhz chip with 166 Mhz memory clock with 32 MB of display buffer. Both cards are likely to support Open GL ICD, large textures up to 2048x2048 and will work with 32 bit color and 32 bit Z/stencill buffer. According to Nvidia’s tests these other cards are faster than Voodoo 3 2000 and 3000 PCI. Expect this technology later this this quarter or early in the next quarter. We are expecting first products very soon. ®

Secure remote control for conventional and virtual desktops

More from The Register

next story
6 Obvious Reasons Why Facebook Will Ban This Article (Thank God)
Clampdown on clickbait ... and El Reg is OK with this
No, thank you. I will not code for the Caliphate
Some assignments, even the Bongster decline must
Kaspersky backpedals on 'done nothing wrong, nothing to fear' blather
Founder (and internet passport fan) now says privacy is precious
TROLL SLAYER Google grabs $1.3 MEEELLION in patent counter-suit
Chocolate Factory hits back at firm for suing customers
Mozilla's 'Tiles' ads debut in new Firefox nightlies
You can try turning them off and on again
Sit tight, fanbois. Apple's '$400' wearable release slips into early 2015
Sources: time to put in plenty of clock-watching for' iWatch
Facebook to let stalkers unearth buried posts with mobe search
Prepare to HAUNT your pal's back catalogue
prev story

Whitepapers

Endpoint data privacy in the cloud is easier than you think
Innovations in encryption and storage resolve issues of data privacy and key requirements for companies to look for in a solution.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Advanced data protection for your virtualized environments
Find a natural fit for optimizing protection for the often resource-constrained data protection process found in virtual environments.
Boost IT visibility and business value
How building a great service catalog relieves pressure points and demonstrates the value of IT service management.
Next gen security for virtualised datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.