Feeds

UK cellular outfit to deploy fast data system next year

Not 3G, but Ericsson's GPRS will enable the wireless Web for One2One

  • alert
  • submit to reddit

Gartner critical capabilities for enterprise endpoint backup

UK cellular operator One2One is to deploy an Ericsson data network capable of speeds of up to 115 kbp/s, it was announced yesterday at CeBIT. The system is the European GPRS (General Packet Radio Services), which is designed to run alongside GSM networks. GPRS has been in the works for some years now, but until relatively recently it was starting to look as if 3G broadband networks would start to deploy before GPRS became widely available. Ericsson however has struck three deals for GPRS in this quarter. The One2One system will go live next year. Although GPRS doesn't offer the high speeds promised for 3G systems, it has a number of virtues. It takes speeds higher than can currently be achieved by GSM data, and it provides data services without straining the capacity of GSM voice networks. You can achieve higher speeds on GSM by various means, including using multiple channels, but the networks obviously don't want to use valuable voice capacity for this, and they most certainly don't want to price GSM data lower than GSM voice. GPRS therefore gives them the ability to run a cheaper data pricing structure without torching their voice revenues. It also provides a possible lifeline for networks who're not entirely sure they'll win 3G licences. Existing networks will in general bid for them, but there will be new entrants too, and depending on the auction policies followed by the relevant governments, some of today's players could be priced out of the market. But if they can continue to offer robust GSM voice services plus data in the early years of 3G deployment they can stay in business. As 3G deployment will be slow, GSM plus GPRS systems will actually be more useful to customers than 3G for quite some considerable time. ®

The essential guide to IT transformation

More from The Register

next story
Kate Bush: Don't make me HAVE CONTACT with your iPHONE
Can't face sea of wobbling fondle implements. What happened to lighters, eh?
Video of US journalist 'beheading' pulled from social media
Yanked footage featured British-accented attacker and US journo James Foley
Caught red-handed: UK cops, PCSOs, specials behaving badly… on social media
No Mr Fuzz, don't ask a crime victim to be your pal on Facebook
Ballmer leaves Microsoft board to spend more time with his b-balls
From Clippy to Clippers: Hi, I see you're running an NBA team now ...
Online tat bazaar eBay coughs to YET ANOTHER outage
Web-based flea market struck dumb by size and scale of fail
Amazon takes swipe at PayPal, Square with card reader for mobes
Etailer plans to undercut rivals with low transaction fee offer
Assange™: Hey world, I'M STILL HERE, ignore that Snowden guy
Press conference: ME ME ME ME ME ME ME (cont'd pg 94)
Call of Duty daddy considers launching own movie studio
Activision Blizzard might like quality control of a CoD film
US regulators OK sale of IBM's x86 server biz to Lenovo
Now all that remains is for gov't offices to ban the boxes
prev story

Whitepapers

5 things you didn’t know about cloud backup
IT departments are embracing cloud backup, but there’s a lot you need to know before choosing a service provider. Learn all the critical things you need to know.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Build a business case: developing custom apps
Learn how to maximize the value of custom applications by accelerating and simplifying their development.
Rethinking backup and recovery in the modern data center
Combining intelligence, operational analytics, and automation to enable efficient, data-driven IT organizations using the HP ABR approach.
Next gen security for virtualised datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.